Enterprise-Grade Protection

DDoS Protection

Multi-layer DDoS mitigation designed specifically for game servers. Your server stays online, no matter what.

Multi-Layer Protection

Network Layer (L3/L4)

Volumetric attack mitigation handles massive floods of traffic at the network edge. UDP, TCP, and ICMP flood attacks are filtered before they reach your server.

Tbps+ mitigation capacity

Application Layer (L7)

Game-specific protocol inspection filters malicious packets while allowing legitimate game traffic through. Custom rules for Minecraft, Rust, Valheim, and other game protocols.

Protocol-aware filtering

Instant Response

Attack detection and mitigation happens automatically in under 1 second. No manual intervention needed. Your players won't even notice an attack is happening.

Sub-second response time

Always-On Protection

DDoS protection is active 24/7 on every server. No need to enable it manually or pay extra.

Game-Specific Filters

Our protection understands game protocols. It knows the difference between a Minecraft handshake and a bot flood.

Zero Latency Impact

Our filtering infrastructure is designed for game traffic. Legitimate packets flow through with no additional latency.

Your server, always online

Every plan includes our full DDoS protection suite at no extra cost.